iPhone怎么做指定路径的动画


之前做动画一直用这种方法

[UIView beginAnimations:@"animation" context:NULL];
[UIView setAnimationDuration:0.5f];
// 新位置
[UIView commitAnimations];

但是解决不了View需要转向的问题。
我现在需要让这个动画过程中,View有一个抖动的效果,这个实现不了,除非我用延迟,做两次动画,感觉这样很恶心。有没有什么办法是可以指定路径做动画的

动画 ios

燃烧的2B 11 years, 2 months ago

用Core Animation,可以指定动画路径。
下面例子实现一个物体下落再弹起的动画

[CATransaction begin];
    [CATransaction setValue:[NSNumber numberWithFloat:ANIMATION_DURATION] forKey:kCATransactionAnimationDuration];

    CAKeyframeAnimation *positionAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
    CGMutablePathRef positionPath = CGPathCreateMutable();
    CGPathMoveToPoint(positionPath, NULL, [theView layer].position.x, [theView layer].position.y);
    CGPathAddQuadCurveToPoint(positionPath, NULL, [theView layer].position.x, - [theView layer].position.y, [theView layer].position.x, [theView layer].position.y);
    CGPathAddQuadCurveToPoint(positionPath, NULL, [theView layer].position.x, - [theView layer].position.y * 1.5, [theView layer].position.x, [theView layer].position.y);
    CGPathAddQuadCurveToPoint(positionPath, NULL, [theView layer].position.x, - [theView layer].position.y * 1.25, [theView layer].position.x, [theView layer].position.y);
    positionAnimation.path = positionPath;
    positionAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
    [[theView layer] addAnimation:positionAnimation forKey:@"positionAnimation"];
    CGPathRelease(positionPath);
    [CATransaction commit];

当然,在

[CATransaction begin];
...
[CATransaction commit];

代码块中,你可以对一个或多个视图同时添加多个动画效果(如改变其颜色、大小等),来实现更为复杂的动画

菊部地区有血 answered 11 years, 2 months ago

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